Next, create a new empty Game Object called Flame and drag the Particle System and point light into it, making them the children of the game object.
Now drag the Flame into the project menu to create a prefab out of it.
Upload the Flame Prefab to STYLY using the STYLY Unity uploader.
Now go to the STYLY launcher and create a new scene. Please see our other tutorials to see how to do this. Add your newly uploaded flame to your STYLY scene.
It should appear like in the following image:
Other object you place in the scene will be affected by the flame’s glow, such as the chair in the image below: